Marek Karcz made an Commodore C64 version of Game of Life (GOL). The screen is a 2 dimensional grid with cells. Each generation is calculated by counting the live neighbours on adjacent cells. The rules are: Death - Each dot that has 1 or no live neighbours dies out of loneliness. Each dot that has 4 or more live neighbours, dies out of the overcrowding. Life - On each empty cell that has exactly 3 live neighbours, a new dot is born. Each dot that has 2 or 3 live neighbours, remains in its live status.
The Commodore C16, Plus/4 version.